Doing It All In DaVinci – PART 3: Patch Replacer and Tracking FX
Doing It All in DaVinci is a series of editing tutorials instructed by editor Dale Campbell that demonstrates exactly what the title suggests.
Dale and his team have given away one of the best editing courses online in their Doing It All In Davinci pack. Dale focuses on editing, color grading, and a little bit on sound design using a video that his team filmed for the launch of Aston Martin’s latest car.
Doing It All in DaVinci Tutorials
- Part 1: Introduction to Editing
- Part 2: Adjusting Color Temperature
- Part 3: Patch Replacer and Tracking FX
- Part 4: Power Windows & Tracking
- Part 5: Lighting Effects
- Part 6: Overview of Audio in Fairlight
PART 3: PATCH REPLACER AND TRACKING FX
In this part, we’re looking at the Patch Replace tool as well as the Tracker. We use these two rather complicated tools together to get the final result we desire. Make sure you pay attention to where we are within the panels because it will get a little bit complicated.
When you’re filming a white sports car, you’re going to pick up small specks of dust. And while we did have our team diligently waiting to wipe everything down in between takes, inevitably bits of dirt snuck in with the white paint job.
These were really obvious on certain shots where we’re in close on the details, such as the plane identifier, which is a really important link with Concord and Aston Martin so we need to have that in.
I’m going to take you through the process of adding in this correction where we’re moving the dirt. First of all, just gonna disable the node (click for a full breakdown of nodes from Cinema5D) that I’ve currently got in there and we’re going to add a new serial node in.
ADD PATCH REPLACER
- Go over to the effects library.
- On the right-hand side go down to the resolve revival set of effects.
- Within that looking down, you’re going to see “Patch Replacer.”
- Drag that onto the project.
So, that works like the clone stamp tool would in Photoshop or After Effects. All we are going to do is pull the tab down. That’s because we need everything to be roughly where that speck of dirt is.
If this was a static shot, it would be really easy now just to leave that as long as nothing crosses in front of it. It would be fine. BUT we’re not dealing with a static shot. The car’s moving, the camera’s moving, so we’re gonna need to track it.
Here’s the process:
- We go to our track panel
- Within the track panel click the section that says window.
- Scroll down to effects.
- Once you’re there, you can add tracking markers in.
It’ll track those details moving forward.
Now, there are a couple of controls that you’ve got on the right-hand side that if, for example, you wanted to do a pure just clone, you could do it.
We’re doing the adaptive blend at the moment, but you might want to use the clone tool.
In the next part, we’re going to take some of what we learned with tracking and use it to change the color of a little model car.